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OUTA-RANGE (prototype)

OUTA-RANGE (prototype)

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Devlog

  • Baked Lighting WORKS on Web
    August 08, 2026 by GO_Miles | OUTA-RANGE#Graphics
    Baked Lighting is fixed on Web! Previously, terrain chunks were using an instancing shader not suitable for WebGL 2.0... Continue reading
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Updated 3 days ago